Manpage of glutMouseFunc
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glutMouseFunc - sets the mouse callback for the current window.
void glutMouseFunc(void (*func)(int button, int state,
int x, int y));
The new mouse callback function.
glutMouseFunc sets the mouse callback for the current window. When a
user presses and releases mouse buttons in the window, each press and
each release generates a mouse callback. The button parameter is one of
GLUT_LEFT_BUTTON, GLUT_MIDDLE_BUTTON, or
GLUT_RIGHT_BUTTON. For systems with only two mouse buttons, it may
not be possible to generate GLUT_MIDDLE_BUTTON callback. For systems
with a single mouse button, it may be possible to generate only a
GLUT_LEFT_BUTTON callback. The state parameter is either GLUT_UP
or GLUT_DOWN indicating whether the callback was due to a release or
press respectively. The x and y callback parameters indicate the window
relative coordinates when the mouse button state changed. If a
GLUT_DOWN callback for a specific button is triggered, the program can
assume a GLUT_UP callback for the same button will be generated
(assuming the window still has a mouse callback registered) when the
mouse button is released even if the mouse has moved outside the window.
If a menu is attached to a button for a window, mouse callbacks will not
be generated for that button.
During a mouse callback, glutGetModifiers may be called to
determine the state of modifier keys when the mouse event generating the
Passing NULL to glutMouseFunc disables the generation of mouse
glutKeyboardFunc, glutMotionFunc, glutSpaceballButtonFunc, glutButtonBoxFunc, glutTabletButtonFunc, glutGetModifiers
Mark J. Kilgard (email@example.com)
- SEE ALSO
This document was created by
using the manual pages.
Time: 13:00:48 GMT, March 25, 2001