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Manpage of glutSolidCone
glutSolidCone
Section: GLUT
(3GLUT)
Updated: 3.7
Index
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NAME
glutSolidCone, glutWireCone - render a solid or wireframe cone respectively.
SYNTAX
void glutSolidCone(GLdouble base, GLdouble height,
GLint slices, GLint stacks);
void glutWireCone(GLdouble base, GLdouble height,
GLint slices, GLint stacks);
ARGUMENTS
- base
-
The radius of the base of the cone.
- height
-
The height of the cone.
- slices
-
The number of subdivisions around the Z axis.
- stacks
-
The number of subdivisions along the Z axis.
DESCRIPTION
glutSolidCone and glutWireCone render a solid or wireframe cone
respectively oriented along the Z axis. The base of the cone is placed at Z
= 0, and the top at Z = height. The cone is subdivided around the Z axis
into slices, and along the Z axis into stacks.
SEE ALSO
glutSolidSphere, glutSolidCube, glutSolidTorus, glutSolidDodecahedron,
glutSolidOctahedron, glutSolidTetrahedron, glutSolidIcosahedron,
glutSolidTeapot
AUTHOR
Mark J. Kilgard (mjk@nvidia.com)
Index
- NAME
-
- SYNTAX
-
- ARGUMENTS
-
- DESCRIPTION
-
- SEE ALSO
-
- AUTHOR
-
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